Archive for the ‘Mobile’ Category

EA’s gamescom 2010 line-up

FIFA, Need for Speed, Medal of Honor and The Sims Among Top Franchises to Reveal Deep Innovation and New Experiences for Consumers

Electronic Arts  announced plans for gamescom 2010 in Cologne. EA will showcase a powerful slate of titles representing a selection of leading franchises across the company’s Games, Sports and Play Labels. Media and consumers are invited for hands on experience with a whole host of innovative game play that highlights the company’s focus on delivering fewer, better games and building direct to consumer digital offerings.

“Gamescom has grown to become the largest show for interactive entertainment, and offers a unique chance for us to engage directly with consumers, retailers and media at one event,” said Jens Uwe Intat, Senior Vice President and General Manager for EA Publishing in Europe. “Our line up demonstrates the intense focus we have on building quality games with deep innovation for our consumers, and it’s great to see the industry coming together to create such a milestone event in Europe”.

Five EA and EA Partner titles at gamescom have already received early recognition for their outstanding quality. The gamescom 2010 award nominations were announced today and include: (more…)

2K Comes to E3 2010 with Its Biggest and Most Powerful Lineup Ever

Exciting shooters, intense third-person action, authentic sports games and family friendly fare show the versatility of 2K’s biggest E3 showing ever

2K announced its star-studded E3 2010 lineup that includes premier high-quality games for gamers of all tastes and ages. The full scope of 2K’s experience will be on display* in the South Hall at Booth 2823, as the sequels to some of gaming’s biggest franchises will make an appearance alongside the debut of new and exciting additions to their portfolio, creating 2K’s biggest E3 showing ever.

“By delivering only the hot list-dominating games that we want to play, 2K will take on E3 2010 with its strongest lineup to date across all of its divisions,” said Christoph Hartmann, president of 2K. “The benefit of our strategic approach to this year’s roster of delivering fewer, bigger titles – featuring games like Mafia II, NBA 2K11 and New Carnival Games – is that we can focus on delivering the most engaging and entertaining experiences for today’s broadening gaming audience. From core to casual, 2K will have something for every gamer this holiday season.”

In the past five years, 2K has become one of the gaming industry’s premier publishers, creating titles that are both critically and commercially successful. By developing a mantra that emphasizes quality over quantity, 2K has published a number of multi-million unit selling franchises in a short amount of time for a wide variety of platforms including BioShock, Borderlands, Carnival Games, Sid Meier’s Civilization, NBA 2K, NHL 2K, Major League Baseball 2K and more. This year’s E3 lineup personifies the very essence of the 2K DNA of creating prestigious and meaningful titles that continue to innovate in unique and exciting ways.

The 2K booth will be home to eagerly anticipated titles from 2K Games, 2K Sports and 2K Play. In addition, the 2K booth will be hosting photo-ops with six of Playboy magazine’s most popular Playmates appearances, further enhancing the partnership with Mafia II that features more than 50 of Playboy magazine’s vintage covers and Centerfolds as part of a unique in-game integration. Two Playmates will be present at the booth each day for the full three days as part of the Mafia II Photobooth Experience. (more…)

Guinness World Records 2010 Gamers Edition

The world of gaming was forever changed when Mario made his first appearance in Donkey Kong back in 1982. Now, more than 20 years later, Mario is still ‘The Godfather’ of gaming as the most successful and enduring character in an industry which is constantly evolving.

May 23rd marks his triumphant return in Super Mario Galaxy 2 and to celebrate the highly anticipated release the Guinness World Records 2010 Gamer’s Edition highlights 10 of the premier Mario records featured in this year’s book.

A selection of Mario’s amazing accomplishments includes:

  • Most prolific video game character: (Mario) The character who has appeared in the largest number of video games is Mario, created by Shigeru Miyamoto of Nintendo, in Kyoto, Japan, in 1982. Mario has appeared in 207 distinct titles including remakes and re-releases.
  • Longest-running computer game character: (Mario) Nintendo’s Mario character, a plumber by trade, first appeared in the arcade version of Donkey Kong in 1981. Mario has since made an appearance in over 70 games, although he is a “playable” character in only around 30 of these.
  • Most successful videogame hero: (Mario) Mario, a computer-generated carpenter created by Shigeru Miyamoto (Japan), first made an appearance under that name in Nintendo’s ‘Game & Watch’ version of Donkey Kong in 1982 (He was otherwise known as “Jumpman” in the original 1981 arcade version of the game). To date, Mario has featured in at least 125 video games that, combined, have sold nearly 200 million copies worldwide. (more…)

2010 GAME British Academy Video Games Awards

Action
Assassin’s Creed II
Sebastien Puel, Patrice Desilets
Ubisoft Montreal/Ubisoft Entertainment

Batman: Arkham Asylum
Development Team
Rocksteady Studios/Eidos

Call of Duty: Modern Warfare 2
Development Team
Infinity Ward/Activision

inFAMOUS

Brian Fleming, Bruce Oberg, Chris Zimmerman
Sucker Punch Productions & SCE Foster City Studio/Sony Computer Entertainment

Left 4 Dead 2

Gabe Newell, Chet Faliszek, Tom Leonard
Valve/Electronic Arts

WINNER: Uncharted 2: Among Thieves
Development Team
Naughty Dog & SCE Foster City Studio/Sony Computer Entertainment

Artistic Achievement
Assassin’s Creed II
Sebastien Puel, Patrice Desilets
Ubisoft Montreal/Ubisoft Entertainment

Batman: Arkham Asylum

Development Team
Rocksteady Studios/Eidos

Call of Duty: Modern Warfare 2
Development Team
Infinity Ward/Activision

WINNER: Flower
Development Team
ThatGameCompany & SCE Santa Monica Studio/Sony Computer Entertainment

Streetfighter IV
Yoshinori Ono
CapcomCapcom

Uncharted 2: Among Thieves
Development Team
Naughty Dog & SCE Foster City Studio/Sony Computer Entertainment

Best Game

Assassin’s Creed II
Sebastien Puel, Patrice Desilets
Ubisoft Montreal/Ubisoft Entertainment

WINNER: Batman: Arkham Asylum
Development Team
Rocksteady Studios/Eidos

Call of Duty: Modern Warfare 2
Development Team
Infinity Ward/Activision

FIFA 10
Andrew Wilson, David Rutter, Gary Paterson
EA Canada/Electronic Arts

Left 4 Dead 2
Gabe Newell, Chet Faliszek, Tom Leonard
Valve/Electronic Arts

Uncharted 2: Among Thieves
Development Team
Naughty Dog & SCE Foster City Studio/Sony Computer Entertainment

Multiplayer
Battlefield 1943
Patrick Liu, Gordon Van Dyke
EA DICE/Electronic Arts

The Beatles: Rock Band

Alex Rigopulos, Paul DeGooyer, Josh Randall
MTV Games/Apple Corp/Harmonix Music Systems/Electronic Arts

Call of Duty: Modern Warfare 2
Development Team
Infinity Ward/Activision

Halo 3 ODST
Development Team
Microsoft/Microsoft Game Studios

WINNER: Left 4 Dead 2
Gabe Newell, Chet Faliszek, Tom Leonard
Valve/Electronic Arts


Uncharted 2: Among Thieves

Development Team
Naughty Dog & SCE Foster City Studio/Sony Computer Entertainment

Original Score
Assassin’s Creed II
Jesper Kyd
Ubisoft Montreal/Ubisoft Entertainment

Batman: Arkham Asylum
Nick Arundel, Ron Fish
Rocksteady Studios/Eidos

Call of Duty: Modern Warfare 2
Hans Zimmer, Lorne Balfe
Infinity Ward/Activision

Harry Potter and the Half-Blood Prince

James Hannigan
EA Bright Light/Electronic Arts

PixelJunk Shooter
Dom Beken, Alex Paterson
Q-Games & SCE Santa Monica Studio/Sony Computer Entertainment

WINNER: Uncharted 2: Among Thieves
Greg Edmonson, Clint Bajakian, Jonathan Mayer
Naughty Dog & SCE Foster City Studio/Sony Computer Entertainment

Sports
Colin McRae: DiRT 2
Matt Horsman, Clive Moody, Guy Pearce
Codemasters Studios/Codemasters

WINNER FIFA 10
Andrew Wilson, David Rutter, Gary Paterson
EA Canada/Electronic Arts


Football Manager 2010

Development Team
Sports Interactive/Sega

Forza Motorsport 3
Development Team
Turn 10/Microsoft

Wii Fit Plus
Shigeru Miyamoto, Tadashi Sugiyama, Hiroshi Matsunaga
Nintendo/Nintendo

Wii Sports Resort

Katsuya Eguchi, Takayuki Shimamura, Yoshikazu Yamashita
Nintendo/Nintendo

Use of Online
Battlefield 1943
Patrick Liu, Gordon Van Dyke
EA DICE/Electronic Arts

Call of Duty: Modern Warfare 2
Development Team
Infinity Ward/Activision

WINNER: FIFA 10
Andrew Wilson, David Rutter, Gary Paterson
EA Canada/Electronic Arts

LIttleBigPlanet (PSP)
Development Team
SCE Cambridge Studio & XDEV Studio Europe/Sony Computer Entertainment

Singstar Take That

Development Team
SCE London Studio/Sony Computer Entertainment

Uncharted 2: Among Thieves
Development Team
Naughty Dog & SCE Foster City Studio/Sony Computer Entertainment

BAFTA Ones To Watch Award in association with Dare to Be Digital
Colour Coded
Murray Sinclair, Faye Wright, Liam Wong, Sean Donnelly, Nnanna Kama
(PixelPirates)

Quick as Thieves
William Wright, Michael Doig, Andrew Knight, Jamie MacKinnon, Lee Cresswell
(Gentleman of Fortune)

WINNER: Shrunk!
Vykintas Kazdailis, Andrew Macdonald, Michael Cummings, Jacek Wernikowski, Stuart Kemp
(The Butterflyers)


GAME Award of 2009

(The only award to be voted for by the public)

Assassin’s Creed II
Ubisoft Montreal/Ubisoft Entertainment

Batman Arkham Asylum
Rocksteady Studios/Eidos

The Beatles: Rockband
MTV Games/Apple Corp/Harmonix Music Systems/Electronic Arts

WINNER: Call of Duty: Modern Warfare 2
Infinity Ward/ Activision

FIFA 10
EA Canada/Electronic Arts

GTA China Town Wars
Rockstar Leeds/Rockstar North/Rockstar Games

Legend of Zelda Spirit Tracks
Nintendo/Nintendo

Street Fighter IV
Capcom/Capcom

Uncharted 2: Among Thieves
Naughty Dog & SCE Foster City Studio/Sony Computer Entertainment

Wii Sports Resort
Nintendo/Nintendo

Family & Social
The Beatles: Rock Band
Alex Rigopulos, Paul DeGooyer, Josh Randall
MTV Games/Apple Corp/Harmonix Music Systems/Electronic Arts

Buzz! Quiz World
David Amor, Andrew Eades, Lee Clare
Relentless Software & XDEV Studio Europe/Sony Computer Entertainment

EyePet
Development Team
SCE London Studio/Sony Computer Entertainment

Guitar Hero 5
Brian Bright, Paul Robinson, Allen Freese
Neversoft Entertainment/Vicarious Visions/Budcat/Activision

New Super Mario Bros Wii

Shigeru Miyamoto, Takashi Tezuka, Hiroyuki Kimura
Nintendo/Nintendo

WINNER: Wii Sports Resort
Katsuya Eguchi, Takayuki Shimamura, Yoshikazu Yamashita
Nintendo/Nintendo


Gameplay

Assassin’s Creed II
Sebastien Puel, Patrice Desilets
Ubisoft Montreal/Ubisoft Entertainment

WINNER: Batman: Arkham Asylum
Development Team
Rocksteady Studios/Eidos

Call of Duty: Modern Warfare 2
Development Team
Infinity Ward/Activision

New Super Mario Bros Wii
Shigeru Miyamoto, Takashi Tezuka, Hiroyuki Kimura
Nintendo/Nintendo

PixelJunk Shooter
Development Team
Q-Games & SCE Santa Monica Studio/Sony Computer Entertainment

Uncharted 2: Among Thieves
Development Team
Naughty Dog & SCE Foster City Studio/Sony Computer Entertainment

Handheld
Gran Turismo
Kazunori Yamauchi, Yuji Yasuhara, Hiroki Imanishi
Polyphony Digital Inc/ Sony Computer Entertainment

WINNER: LittleBigPlanet
Development Team
SCE Cambridge Studio & XDEV Studio Europe/Sony Computer Entertainment

LocoRoco Midnight Carnival
Kenji Sakai, Saeka Horikoshi, Hiroya Matsugami
SCE Japan Studio/Sony Computer Entertainment

Mario and Luigi: Bowser’s Inside Story
Shigeru Miyamoto, Takashi Tezuka, Hiroyuki Kubota
Nintendo/Nintendo

Professor Layton and Pandora’s Box

Akira Tago, Akihiro Hino, Tatsuya Shinkai
Nintendo/Nintendo

Scribblenauts
Jeremiah Slaczka, Marius Fahlbusch
5th Cell/ Warner Bros Interactive Entertainment

Story
Assassin’s Creed II
Corey May, Joshua Rubin, Jeffrey Yohalem
Ubisoft Montreal/Ubisoft Entertainment

Batman: Arkham Asylum
Development Team
Rocksteady Studios/Eidos

Broken Sword – Shadow of the Templars: The Director’s Cut
Charles Cecil, Neil Richards, Tony Warriner
Revolution Software/Ubisoft Entertainment

Brütal Legend
Tim Schafer
Double Fine Productions/Electronic Arts

Dragon Age: Origins
Ray Muzyka, Greg Zeschuk, Mike Laidlaw
BioWare/Electronic Arts

WINNER: Uncharted 2: Among Thieves
Development Team
Naughty Dog & SCE Foster City Studio/Sony Computer Entertainment

Strategy
Command and Conquer Red Alert 3: Uprising
Development Team
EA Los Angeles/Electronic Arts

WINNER: Empire: Total War
Development Team
Creative Assembly/Sega

FIFA Manager 10
Gerald Köhler, Cord Westhoff, Bernhard Maiberg
Bright Future/EA Sports

Football Manager 2010
Development Team
Sports Interactive/Sega

Halo Wars
Development Team
Ensemble Studios/Microsoft

Plants vs Zombies
George Fan, Tod Semple, Rich Werner
PopCap Games/PopCap Games

Use of Audio
Batman: Arkham Asylum
Development Team
Rocksteady Studios/Eidos

Call of Duty: Modern Warfare 2
Development Team
Infinity Ward/Activision

DJ Hero
Jamie Jackson, Dan Neil, Tim Riley
Freestyle Games/Activision

Flower
Vincent Diamante, Steve Johnson, Jenova Chen
ThatGameCompany & SCE Santa Monica Studios/ Sony Computer Entertainment

Left 4 Dead 2
Gabe Newell, Chet Faliszek, Tom Leonard
Valve/Electronic Arts

WINNER: Uncharted 2: Among Thieves
Amy Hennig, Bruce Swanson, Greg Edmonson
Naughty Dog & SCE Foster City Studio/Sony Computer Entertainment

New study reveals the social graces of social gaming for women

Over 700 Women Share Insight on Wants, Faux Pas & Boundaries of Social Media Gaming; Q Interactive & Engage! Expo Dive into Psychology of Rapidly Growing Gaming Community

A new study from Q Interactive and Engage! Expo (host of the Virtual Goods Conference) reveals insight into the psychology of social media gaming women, the largest demographic of social media users. The study of over 700 women, about 54 percent of which play daily and 30 percent weekly, investigates a range of viewpoints around salient social media gaming topics.

“We had a frank conversation with women to better understand not only how, when and what they play, but how they approach gaming at work, their self-imposed boundaries for play, their willingness to spend to feed their habit, and more,” said Marj Calinog, VP, Business Development. “Overall, we found a group completely engaged with play but one with definite ‘rules’ and opinions as well as concerns about the future. The findings hold great implications and opportunities for developers wanting to increase game loyalty and brands and advertisers seeking a meaningful presence in social gaming.”

As brands gather to discuss how companies can capitalize on the social gaming space, Q Interactive, specializing in social media monetization solutions for advertisers and developers, specifically shares how women engage with social media / games. This marks the company’s third recent proprietary research study from its “Women’s Channel.”

Finding: “I Embrace My Inner Gamer!”

  • Of those surveyed, 42 percent consider themselves “gamers” and seven percent deem themselves “obsessed.”
  • For 67 percent, one to five hours per week is “socially acceptable”; however, 26 percent feel six or more hours per week is socially acceptable.
  • Nearly 45 percent of those surveyed have friends they consider “obsessed” with social media gaming.
  • Approximately 16 percent of those surveyed “hide” or “sometimes hide” their gaming habits.

Finding: “There are Gaming Faux Pas – But I Set Boundaries for Myself”

  • Over two-thirds of those surveyed believe there are “stigmas” associated with gaming. For those women, the leading stigma is:

-”Games are addictive” (24 percent)

    -”Play makes you neglectful of other areas of your life” (21 percent)

      -”Gaming is a waste of time” (17 percent.)

        • Play at work is basically off limits: 93 percent of those surveyed share they primarily play at home versus work.

        Finding: “I Won’t Pay – No Matter How Much I Love a Game”

        • More than half of women surveyed – 54 percent – “fear” more games will make gamers pay in the future.
        • If forced to pay, 77 percent would give up the game, while:

        -10 percent would prefer a monthly subscription or fee

          -10 percent would prefer a pay-as-I-go system

            -Two percent would prefer a separate payment scenario for each game played

              Finding: “My Kids Are Active in Social Media Gaming – But They are Not Paying”

              “What we have found is moms and kids are both wired into social media gaming, however, mom has a heavy hand in kids’ play; she is actively supervising the time her kids play and what they spend,” said Christopher Sherman, CEO and Founder of the Engage! Expo.

              • Overall kids (children under 18 years old) are connected: 16 percent of moms say their children have a smart phone.
              • According to mom, 40 percent of kids are allowed to play daily, 37 percent weekly, and 10 percent monthly.
              • Generally speaking, kids are banned from the wallet: 80 percent are not allowed to pay for social media gaming.

              Source: Q Interactive