Posts Tagged ‘PC’

The Lord of the Rings: War in the North

Groundbreaking Online Co-op In New Action RPG Odyssey

Warner Bros. Interactive Entertainment announced that The Lord of the Rings: War in the North, an epic multiplayer action/RPG video game based on the renowned novels by J.R.R. Tolkien, is set to launch on the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft and Games for Windows® in 2011.

Developed in association with Middle-earth Enterprises, The Lord of the Rings: War in the North explores both original and familiar narrative elements as Warner Bros. Interactive Entertainment holds the rights to develop video games based on both the literary and motion picture content from The Lord of the Rings. Breaking new ground as a mature RPG video game set in Middle-earth, The Lord of the Rings: War in the North advances the RPG paradigm through innovative online, interdependent co-op play for up to three players who form their own Fellowship to fight Sauron’s forces in the North.

“With The Lord of the Rings: War in the North we are taking a mature approach to the widely celebrated property with authentic portrayals of battles and all new storylines,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “Utilising the award-winning and passionate development team at Snowblind Studios, we are looking to evolve the RPG experience and deliver The Lord of the Rings game fans have been waiting for.”

“In The Lord of the Rings: War in the North, Snowblind will deliver an action RPG for core gamers featuring authentic narrative and environmental locations from J.R.R. Tolkien’s original The Lord of the Rings,” said Ryan Geithman, Founder and Studio Head of Snowblind Studios. “This game is a natural evolution of the acclaimed RPG gameplay that Snowblind has consistently delivered over the past years. Players and fans will experience an innovative approach to online co-op gameplay, woven throughout every facet of the game in a way that only Snowblind can deliver.”

In The Lord of the Rings: War in the North, players can become the heroes in the great battle of the North as part of the epic War of the Ring. Exploring unseen lands, story elements and characters from Middle-earth as well as elements familiar from past feature films, gamers will experience extensive character customization and development, expansive co-op gameplay options and upgradeable weapons, skills and special abilities.

For more information about The Lord of the Rings: War in the North, visit http://www.warinthenorth.com.

Battlefield: Bad Company 2

Over 2.3M Units Sold Mark Battlefield: Bad Company 2 as Top Selling March Title on Record in North America and Europe

DICE announced that Battlefield: Bad Company™ 2 is on pace to be the top selling title for March 2010. With over 2.3M units sold-through*, Battlefield: Bad Company 2 has become the best-selling March release on record in North America and Europe. Battlefield: Bad Company 2 is winning accolades from fans and critics for outstanding visuals and action-packed gameplay with no less than 46 outlets having awarded the game a score of 90 or above. GameSpot.com commented that, “whether or not you’re looking for a new shooter in your life, you owe it to yourself to play Battlefield: Bad Company 2.”

The momentum of Battlefield: Bad Company 2 can also be seen across social media networks and in the game’s statistics:

  • 81B points have been earned in online multiplayer sessions
  • 43M weapons and gadgets have been unlocked in online multiplayer
  • Over 6M video views on YouTube
  • 2.9M hours have been spent playing online in the last 24 hours alone
  • 230K peak-concurrent-users (PCUs)
  • Over 44k Twitter fans (most out of any EA title)

“We are so thrilled with the success of Battlefield: Bad Company 2 sales and fan response. In the first 48 hours we had such a tremendous rush to multiplayer gameplay that our servers experienced overwhelming demand. This is a testament to the massive response players have had worldwide for the extraordinary action experienced in the Battlefield sandbox,” says Karl Magnus Troedsson, Executive Producer, Battlefield Franchise. “DICE and EA have brought more servers online. We now have enough capacity to handle all BFBC2 connections seamlessly and we continue to monitor online play daily.”

Defined by its exceedingly intense vehicular warfare, destruction, variety of weapons and huge sandbox environments, Battlefield: Bad Company 2 is one of the finest online FPS games of 2010. Developed using state-of-the-art graphics technology, the PC version of Battlefield: Bad Company 2 is the first title in the Battlefield franchise to be 3-D-ready, playable in DirectX® 11, and support multiple monitors for properly equipped PCs.

Battlefield: Bad Company 2 is available in North America and Europe for the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC. Two all-new multiplayer maps for the game are coming on March 30 at no extra charge**. These two maps can be unlocked by inputting a VIP code***.

For more information on Battlefield: Bad Company 2 visit: www.battlefield.com.

*According to internal data.
** Internet connection required.
*** VIP codes included with original retail purchase. Xbox 360 and PlayStation 3 players that do not have a code can purchase one via the in-game store for $15. PC players will get the content as a game update. Internet connection required.

Final Fantasy XIII: Square Enix sequel to venerable RPG series in stores

Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, announces FINAL FANTASY® XIII, the latest project in the multi-platinum FINAL FANTASY series,  it`s available from today, 9th March 2010, for both the PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft.

FINAL FANTASY XIII marks the dawning of a new era for the celebrated series, bringing the series to multiple hi-definition consoles simultaneously for the first time in its history. Expanding upon the rich tradition of the series, producer Yoshinori Kitase (FINAL FANTASY VII, X, X-2), director Motomu Toriyama (FINAL FANTASY VII, X, X-2), character designer Tetsuya Nomura (FINAL FANTASY V, VI, VII, VIII, X) and art director Isamu Kamikokuryo (FINAL FANASY X, XII) combine their creative vision to deliver the latest masterpiece in the FINAL FANTASY universe. Additionally, Masashi Hamauzu (FINAL FANTASY X, DIRGE of CERBERUS -FINAL FANTASY VII-) presents a sweeping soundtrack while movie director Takeshi Nozue (FINAL FANTASY VII ADVENT CHILDREN) and his team of artists adorn the game with seamless cinematic sequences of unparalleled calibre.

Introducing new worlds, memorable characters and extraordinary stories with each new instalment, the FINAL FANTASY series has continued to reinvent itself over the last two decades and has shipped over 92 million copies worldwide. The series is defined by a constant evolution, offering nothing less than the finest creative vision, graphical quality and gameplay system of its generation with every instalment, and FINAL FANTASY XIII will be no exception to its legacy.
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Source: www.finalfantasy13game.com

Just Cause 2 demo date announced

Massive freeroaming demo planned for hotly anticipated action sequel

Square Enix London Studios announced an incredible, action-packed demo for the hotly anticipated freeroaming action game Just Cause 2 will release on March 4th, 2010.

Available for PlayStation® 3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and PC, the Just Cause 2 demo will feature a massive 35 square miles of the Lautan Lama Desert, a vast expanse of stunning, sun-scorched scenery taking up just one of the many islands in the 400 square miles of the Panau archipelago. Packed with towns, villages, military installations, mountain ranges, missions and more, the demo will feature an astonishing amount of activities for the player… and opportunities for adrenaline-fuelled chaos are limitless.

Hunt down and assassinate one of the game’s 50 military colonels; devastate military bases, bio fuel chambers, government infrastructure and more; hijack tuk tuks, military 4x4s, armoured vehicles, mopeds, helicopter gunships, light aircraft, mini vans and numerous other military and civilian vehicles; freefall from desert outcrops or from burning planes at 20,000 feet; and unlock one full, multi-stage mission, traversing the mountains to a heavily fortified government radar station and ending in an unforgettable desert car chase.

“The Just Cause 2 demo is simply massive and with so much to do, the replay value is enormous,” said Lee Singleton, General Manager of Square Enix London Studios. “It’s easily one of the biggest freeroaming demos of all time and for fans of openworld games, it’s unmissable.”

The Just Cause 2 demo will be available March 4th, 2010, on PlayStation®Network, Xbox LIVE® Marketplace and Steam.

As Rico Rodriguez, the Agency’s most powerful weapon, players must take on the island of Panau and its military regime in order to track down Rico’s former boss and mentor, Tom Sheldon, who has gone rogue with millions in Agency cash and intel. Using a unique grapple and parachute combination, there is no vertical limit as the air becomes your playground: grapple a passing plane in flight, hijack helicopters, BASE jump from the tallest buildings or mountains and leave a trail of chaos and destruction in your wake. Just Cause 2 offers players the freedom to tackle missions any way they choose and, with over 100 vehicles and countless upgrades and collectibles, the choices for relentless adrenaline-fuelled action are limitless.

Just Cause 2 will be available for the PlayStation 3, Xbox 360 and Games for Windows® and will be released under the EIDOS brand portfolio. All formats will release in-stores on March 23rd, 2010, in North America and March 26th, 2010, in Europe, Middle East, and Australasia. More information is available on the official website at www.justcause.com.

BioShock 2: Underwater sequel now available worldwide

Sequel to the 2007 Game of the Year welcomes players back to the decayed magnificence of Rapture with rave reviews from the industry’s top critics

2K Games announced that BioShock®2, the highly anticipated sequel to the 2007 Game of the Year, is now available worldwide for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Games for Windows-LIVE. Building upon the original game that shipped more than three million units worldwide, BioShock 2 delivers a single and multiplayer video game experience that is both an artistic achievement in entertainment and a highly addictive first-person shooter.

“BioShock represented a watershed moment in the gaming industry when it illustrated that games, like feature films, can be viewed as art – both in art design and in the rich depth of the narrative,” said Christoph Hartmann, president of 2K. “Most importantly, the media are stating what we’ve known all along; that whether or not you’ve played the original, BioShock 2 is a worthy successor to one of the best games of all time that should not be missed.”

The single player serves as a sequel to the original game and provides fans with an unsettling storyline, dazzling visual design and the evolution of the genetically enhanced shooter gameplay. Set almost a decade after a grueling civil war consumed the once magnificent city of Rapture, evil reverberates through the halls and a wickedness once thought gone forever returns along the Atlantic seaboard. An unspeakable series of kidnappings from local seaside communities by an unseen monster leads to the repopulation of Little Sisters in Rapture’s failed utopia under the ocean. Players must step into the boots of one of gaming’s most iconic characters, the Big Daddy, as they traverse through the fallen city, fending off attacks from an army of genetically modified Splicers, while searching for escape and the key to their survival.

Multiplayer in BioShock 2 provides fans with a rich and engrossing prequel experience that expands upon the fiction of Rapture’s origins. Set during the year before Rapture’s descent into chaos, players assume the role of a Plasmid test subject for Sinclair Solutions, a key provider of Plasmids and Tonics in the underwater city that was first explored in BioShock. Players will enter into areas from the original title as they struggle to gain superiority in frantically paced battles.

Following in the critically acclaimed footsteps of its predecessor, BioShock 2 has already received high scores from the UK’s top gaming and consumer press:

• 9/10, IGN UK
• 9/10, Videogamer.com
• 93%, PSM3 Magazine
• 90%, GamesMaster
• 90%, Xbox World 360
• 90%, PC Gamer UK
• 5/5, 360 Magazine
• 5/5, Nuts
• 5/5, Zoo
• 5/5, The Guardian Online
• 5/5, The Sunday Times
• 5/5, The Mirror
• 5/5, Loaded

BioShock 2 was developed by 2K Marin in collaboration with 2K Australia, Digital Extremes and 2K China for Xbox 360, PlayStation 3 and Games for Windows–LIVE, and is rated M for Mature by the ESRB. Source: www.bioshock2game.com